Bumper cars (in the US and Canada) or dodgems (in other English-speaking countries) is the generic name for a type of flat ride consisting of several small electrically powered cars which draw power from the floor and/or ceiling, and which are turned on and off remotely by an operator. They are also known as bumping cars, dodging cars and dashing cars.
The inventor was Victor Levand, who worked for G.E.
Power is commonly supplied by one of three methods:
- The oldest and most common method uses a conductive floor and ceiling, each with a separate power polarity. Contacts under the vehicle touch the floor while a pole-mounted contact touches the ceiling, forming a complete circuit.
- A newer method uses alternating strips of metal on the floor separated by insulating spacers, and no ceiling grid. The alternating strips carry the supply current, and the cars are large enough so that the vehicle body can always cover at least two strips at any one time. An array of brushes under each car make random contact with whatever strip is below, and the voltage polarity on each contact is sorted out to always provide a correct and complete circuit to operate the vehicle.
- The bumper cars on the Quantum-class cruise ships run on batteries. This avoids the conductive floor/ceiling of the traditional bumper cars setup, as the SeaPlex venue is to be readily convertible from bumper cars ride to a multipurpose gym (basketball court). The disadvantage is that these ships' bumper cars take several hours to recharge their batteries.
Agrawal Appu Ghar, Has tested all the rides and safety feature regarding our visitors. Each rider is unique and their experiences and knowledge with amusement rides and devices diverse. The amusement ride and device industry should accept this fact and recognize its obligation to address the uniqueness of the riding public and find ways to prevent incidents through better design, education, and enforcement. The industry comes across as disingenuous with the continued emphasis on rider error considering the number of factors that result in an amusement ride or device incident/accident.